Error Handling — Simple#
flowchart LR
Op[Operation]
OK([Success])
ERR([Failure])
RES([Result / Either])
Op --> OK
Op --> ERR
OK --> RES
ERR --> RES
RES --> Caller
classDef p fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
classDef s fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
classDef ok fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
classDef err fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
class Op s;
class Caller p;
class OK,RES ok;
class ERR err;
classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
class Op,OK,ERR,RES service;
Failures are inevitable. Make them explicit in the type system (Result / Either / Option) or explicit in the API (typed exceptions). Hidden failures = production fires.