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SOLID Principles — Simple#

flowchart LR
  S([S - Single Responsibility])
  O([O - Open / Closed])
  L([L - Liskov Substitution])
  I([I - Interface Segregation])
  D([D - Dependency Inversion])
  S --> O --> L --> I --> D

  classDef p fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
  class S,O,L,I,D p;

    classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
    classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
    classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
    classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
    classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
    classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
    classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
    classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
    classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
    classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
    class S,O,L,I,D service;

Five principles for object-oriented design. Follow them and your classes stay small, intent-revealing, and easy to change.