OOP Pillars — Simple#
flowchart LR
E([Encapsulation<br/>state behind a barrier])
A([Abstraction<br/>essential, not incidental])
I([Inheritance<br/>is-a hierarchy])
P([Polymorphism<br/>one name, many forms])
E --> A --> I --> P
classDef p fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
class E,A,I,P p;
classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
class E,A,I,P service;
Four foundational ideas every OO language gives you: Encapsulation, Abstraction, Inheritance, Polymorphism — usually shortened to "EAIP" or just "the four pillars".