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OOP Pillars — Simple#

flowchart LR
  E([Encapsulation<br/>state behind a barrier])
  A([Abstraction<br/>essential, not incidental])
  I([Inheritance<br/>is-a hierarchy])
  P([Polymorphism<br/>one name, many forms])
  E --> A --> I --> P

  classDef p fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
  class E,A,I,P p;

    classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
    classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
    classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
    classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
    classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
    classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
    classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
    classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
    classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
    classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
    class E,A,I,P service;

Four foundational ideas every OO language gives you: Encapsulation, Abstraction, Inheritance, Polymorphism — usually shortened to "EAIP" or just "the four pillars".