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Structural Patterns — Simple#

flowchart LR
  C[Client]
  A([Adapter])
  D([Decorator])
  F([Facade])
  P([Proxy])
  X[Subject / Underlying]
  C --> A --> X
  C --> D --> X
  C --> F --> X
  C --> P --> X

  classDef p fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
  classDef s fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
  classDef r fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
  class C p;
  class A,D,F,P s;
  class X r;

    classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
    classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
    classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
    classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
    classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
    classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
    classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
    classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
    classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
    classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
    class C client;
    class A,D,F,P,X service;

These patterns are about composing objects: how to combine, wrap, adapt, or simplify existing types.